![]() ![]() ![]() While Metal Gear Solid games have never shied away from taking risks from a game design standpoint, and have always featured best in class gameplay, their focus, first and foremost, has always been on story and storytelling. The hand of mastermind Hideo Kojima is clear to see in a lot of what The Phantom Pain does, even when it’s actively trying to set itself apart from its precursors, but for many fans of the series, the game feels like a betrayal of everything the legendary franchise has always stood for. While it’s hard to argue against Metal Gear Solid 5: The Phantom Pain’s strengths from a pure game design perspective, it is still a game that a lot of veteran Metal Gear fans harbour very complicated feelings towards.
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